Add Attack to States
Kitchen Tales » Devlog
Hey there, following the previous devlog, I added the ability to attack from each state. I'm just not sure about the implementation, so if you could, please, leave some review, comments, and also take the chance to ask questions on the latest PR.
➡https://github.com/pigdevstudio/kitchen-tales/pull/49
You can get the latest implementations in the files attached! That's it for this week. Keep developing and until the next time!
Files
Physics Prototype 35 kB
Version v0.2.0 Aug 09, 2019
Prototype 238 kB
Version v0.6.0 Aug 09, 2019
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Kitchen Tales
A platformer game about a cook and his journey to master the world's cuisines
Status | On hold |
Authors | Pigdev, Henrique Campos |
Genre | Platformer |
Tags | Animals, Boss battle, combos, Cooking, Cute, flat-shading, godot-engine, opensource, Singleplayer, Vector |
Languages | English, Portuguese (Brazil) |
Accessibility | Subtitles, Configurable controls |
More posts
- Main Screen RedesignJan 18, 2020
- Improved Cleaver Throw & Vegetables Melee AttackJan 10, 2020
- Playable Demo! Sneak Peek the Blackspoon ArenaDec 11, 2019
- 🎮Local Multiplayer Support in Godot Engine🎮Aug 16, 2019
- Kitchen Tales' Finite State Machine DesignAug 07, 2019
- Combat System 0.5.1 - The Design Behind the Combos 👊👊👊Jul 19, 2019
- Combat Prototype 0.5.0 - Combos, HitLag and Design EpiphanyJul 13, 2019
- Combat Prototype v0.4.0 - Attack, Defense and WeaknessesJul 07, 2019
- Hadouken! - Combat Prototype v0.3.0: Special MovesJun 28, 2019
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