Congratulations, nice work!
Moon Cheeser v2.0.0!!
After about two months what started as a simple port from Godot 2.1 to Godot 3.1 became a huge major update, especially to the Indiedev Bundle, previously Developer's Bundle. With a new way better and scalable code, more assets, a new original music with all editable files.
The game itself changed quite a bit as well I took rid of some of the known bugs, but most importantly I changed the animation direction for the main character, from a flat design frame-by-frame animation to a flat design cutout procedural animation, which allowed for a much fluid take.
On top of that the game now has some extra features compared to the previous version
- Double Jump
- When dragging comets/stars they will stay in place
- Star with star collisions' supernovas, which used to be just a cosmetic, now pull cheeses towards it
That's it, thanks for all the support, keep developing and until the next time!