First Line to First Dollar
A downloadable course
First Line to First Dollar is a complete course that aims to help people finish and release their projects to share their dreams with the world. Because there's no way you will turn your dream into reality if you never finish your projects.
The Course Structure
The course is divided into five modules, designed step-by-step in chronological order the way we will make to achieve the complete life cycle of a game.
Module | Question |
---|---|
Level 1 - Design | Why are you making this game? |
Level 2 - Production | What do you need to do to make it? |
Level 3 - Development | How are you going to make it? |
Level 4 - Release | When and where can people find it? |
Level 5 - Publishing | Who should know about it? |
To know in detail what we plan to have on each of these modules, check out the Syllabus where I explain the course's content.
Features
This course features the journey of a 2D Pixel Platformer game made with Godot Engine, from conceptualization to publishing. We will see techniques to create the game concept, understand our audience, do market research, apply project management techniques, understand releasing platforms like Steam, and make a proper marketing plan.
Throughout the course, you will have access to project files, exercises, and assignments to help you put your knowledge into practice.
The course counts with both PDF and video format content that you can read and watch whenever and wherever you want to.
You will also count on the Course Community where you can engage with like-minded people who are going through the course and share your progress, questions, doubts, feedback, and more!
Get the Course Now!
Take the chance to get the course at its promotional price of $45 dollars as it will raise the price when it releases definitely.
We are currently developing the course, so this is the chance to help us shape the content and get early access to the knowledge and techniques we want to provide.
Don't waste more time, get the First Line to First Dollar access now and join us in the journey to make the ultimate indie game development course.
About me
Hey, I'm Henrique Campos, also known as Pigdev. I've been creating content for Godot Engine development on my YouTube channel since 2016. After teaching on a University about Computing Graphics and Artificial Intelligence for the Computing Science course, and being a professor in the Game Design and Digital Games courses in the same university, I decided that I could reach out to more people if I had an YouTube Channel.
I worked for GDQuest, the top company in the game development educational niche for the Godot Engine segment. We worked together from 2018 to 2022. Since then, I have written three books, and on to my fourth! You can check out some of my work below:
- Top 7 Godot Engine Recipes, my first ebook with over than 200 sales maintaining a perfect ⭐⭐⭐⭐⭐ rating here on itch.io. After 2 years of its release, it's still on Top Popular and Top Sellers on itch for the educational book category.
- Platformer Essentials Cookbook, my second self-published book with over than 300 sales and also a perfect ⭐⭐⭐⭐⭐ rating here on itch.io. This is also a huge success with amazing reception from the community, also maintaining its position on the Top 3 Most Populat and Top 3 Sellers on itch ever since its pre-order campaign
- The Essential Guide to Creating Multiplayer Games with Godot 4, a book about Godot Engine 4 High-Level Network API. This one I was invited to author by Packt Publishing, the second-biggest IT content publisher in the world. The book has 4.7 rating on Amazon and was the only book about multiplayer games in Godot back when it was launched!
Updated | 1 day ago |
Status | In development |
Category | Assets |
Release date | May 14, 2024 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Pigdev |
Genre | Educational, Platformer |
Made with | Godot |
Tags | course, Game Design, Godot, Indie, Itch Funding, Management |
Code license | Unlicense |
Asset license | Creative Commons Zero v1.0 Universal |
Exclusive content
Get exclusive access to this course by purchasing while quantities last.
Early Bird
EXCLUSIVE DISCOUNT
The chance to get our course in a complete and exclusive way. We leave it in a limited quantity for those who get this discount in advance!
In addition to getting early access to the course content you will get the biggest discount of over 60% of the release price of $120.
This reward includes:
- Early access to the course content
- 60% Discount
SPONSOR
More than support...
Here I invite you to appear as an official sponsor of our course, where you can show your logo or name at the beginning of each new content we release: videos, devlogs, documents, and even the final project of the course!
This reward includes:
- Early access to course content
- Sponsorship of the course's content
You will get access to the following files:
Development log
- 🎉 Exciting News: Course Delivery Gets a Major Upgrade! 🚀1 day ago
- New Chapter Alpha Release: Importing and Implementing Art Using Tilesets and Til...81 days ago
- New Chapter Alpha Release: Setting Up Godot for Pixel ArtAug 18, 2024
- Let's get the ball rolling!Jul 12, 2024
- How to Show Your WorkMay 30, 2024
- Why are you making a game?May 21, 2024