Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Gamedev Experiments

A collection of gamedev experiments cut down to small digestible projects · By Pigdev


Recent updates

Selection Box
In the Selectable Object experiment we’ve seen how to use Area2D to create a SelectableArea to trigger selection on a single object at a time. But…in strate...
1 file — 1.0.1
Selectable Objects
In many strategy games is common to have multiple controllable units. A cool mechanic to have in these situations is to allow the player to select only one unit...
1 file — 1.0.1
Jump with Snap
In the first experiment about moving on slopes , I mentioned that with the move_and_slide_with_snap jumping would become a tricky feature. This is because since...
1 file — 1.0.0
Jump and Fall Through Platforms
Still on the mood of platform games, I’ve made a quick experiment that even simplify a past approach I’ve made previously on this topic: Jump through platfo...
1 file — 1.0.0
Path Follow Platforms
We saw in the Moving Platforms post that is very easy to achieve Moving Platforms in Godot Engine, but as mentioned at the end it is kinda annoying to design th...
1 file — 1.0.0
Moving Platforms
Moving Platforms One of the most iconic objects in a platform game is…a platform. But I’ve been experimenting with them and look, they are kinda complex if...
1 file — 1.0.0
Tilting on Slopes
In the tutorial about handling slope movement, @intelligenced asked about tilting the character parallel to the slope. So I decided to make a quick experiment r...
2 files — 1.0.0, 1.0.1
Slope Movement
Making platform movement is always a challenge, you have all sorts of nuances, tricks, and wizardry to achieve what you’re looking for. One of those challenge...
1 file — 1.0.0
General 2 topics
Talk about anything related to the files, devlogs, and tutorials
Requests 4 topics
Ask for new experiments and topics to cover here
Offtopic 0 topics
Talk about topics not related to this project
No posts yet